![]() Volumes created in R20 can be exported sequentially in OpenVDB format and can be used in any application or render engine that supports OpenVDB. ![]() Any primitive or polygon object (including the new Fields objects) can be combined to create complex objects using Boolean operations. Volume-based modeling - The OpenVDB-based Volume Builder and Mesher in Cinema 4D R20 offer an entirely new procedural modeling workflow.Effects can be re-mapped and grouped in multiple Fields to control Effectors, Deformers, weights and more. Fields can be mixed and combined with one another in a layer list. ![]() The Fields feature in Cinema 4D R20 makes it possible to efficiently control the strength of the effect using any combination of falloffs – from simple geometric shapes to shaders and sounds to objects and mathematical formulas.
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